Wednesday, 11 February 2026

Sickle & Torch

For many of us, 0-level play was our first experience with DCC RPG. Throw a bunch of nobodies into an awful situation, and see which ones come out alive. You have created a compelling backstory along the way and answered the age-old question, “Why are these particular people adventuring together?” You know about their bonding experience. You were there.

Funnels are one flavor of DCC fun. The flip side is that there is a certain joy in playing leveled-up characters, with their added abilities and history.

Mihailo Tešić dared to ask the question, What if you could have both at the same time? What if, instead of leveling the PC, you leveled their torch? And, while that may sound like all kinds of bonkers, he made it work. You can have complete campaigns with peasant mobs, with all the blood and carnage that implies, and still keep the continuity and added fun of leveled play.

As a bonus, if you choose not to go this route, the adventures work the same as normal DCC adventures. Which, of course means that if you do decide to go this route, you can still use your existing materials. At least, that is how I read it.

You can learn more about Sickle & Torch here.

The kickstarter prelaunch page is here.