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GoGPU: A Pure Go Graphics Library for GPU Programming

GoGPU: A Pure Go Graphics Library for GPU Programming

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3 min read
Breaking Our 3D Barrier: Building a Halloween Horror Game with Kiro

Breaking Our 3D Barrier: Building a Halloween Horror Game with Kiro

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4 min read
Building 'Block City Racer': Procedural Generation & Performance in Three.js

Building 'Block City Racer': Procedural Generation & Performance in Three.js

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2 min read
I Built a Virtual Pet Game Where You Raise an AI

I Built a Virtual Pet Game Where You Raise an AI

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1 min read
BUBUVERSE Introduces Real-Time PvP Dice (Beta) — A Technical Look at the New GameFi Layer

BUBUVERSE Introduces Real-Time PvP Dice (Beta) — A Technical Look at the New GameFi Layer

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2 min read
⚡ Real-Time Multiplayer Games: How to Build Online Games That Connect Players Instantly

⚡ Real-Time Multiplayer Games: How to Build Online Games That Connect Players Instantly

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3 min read
Neovim Unreal Engine: P4 Support, Macro Wizards, and Context-Aware Docs! 🚀(2025/12/04)

Neovim Unreal Engine: P4 Support, Macro Wizards, and Context-Aware Docs! 🚀(2025/12/04)

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3 min read
Game Dev Digest — Issue #309 - Unity 6.3 LTS, Plus More

Game Dev Digest — Issue #309 - Unity 6.3 LTS, Plus More

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8 min read
I Built a Game That Reads Your Mind (Using 100% AI)

I Built a Game That Reads Your Mind (Using 100% AI)

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2 min read
Weekly update #20

Weekly update #20

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1 min read
5 Physics Systems You Can Build in Scratch (With Working Code)

5 Physics Systems You Can Build in Scratch (With Working Code)

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3 min read
Managing Complex State: From Dynamic Depth Charts to Tactical Game Grids

Managing Complex State: From Dynamic Depth Charts to Tactical Game Grids

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2 min read
AWS Use Cases | Enhanced Streak System for Game Portal with Leaderboards & Rewards

AWS Use Cases | Enhanced Streak System for Game Portal with Leaderboards & Rewards

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6 min read
From a Simple JavaScript Prototype to a Full Unity WebGL Game: Rebuilding Hemi’s Chicken Hunt

From a Simple JavaScript Prototype to a Full Unity WebGL Game: Rebuilding Hemi’s Chicken Hunt

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3 min read
Level Up! The Art of Designing Game Progression and Player Rewards

Level Up! The Art of Designing Game Progression and Player Rewards

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11 min read
Zero to Game Dev - #1

Zero to Game Dev - #1

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3 min read
🐧🕵‍♂️Pengu's Nightshift: How I created a Horror Version of Pokémon GO using KIRO

🐧🕵‍♂️Pengu's Nightshift: How I created a Horror Version of Pokémon GO using KIRO

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16 min read
Building a Robust Blackjack Engine: Key Architecture Decisions for Game Developers

Building a Robust Blackjack Engine: Key Architecture Decisions for Game Developers

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4 min read
I Built a Deckbuilder Game Engine with Kiro: From Specs to "Slay the Spire"

I Built a Deckbuilder Game Engine with Kiro: From Specs to "Slay the Spire"

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3 min read
AI Vibe Coding Is A Lie

AI Vibe Coding Is A Lie

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4 min read
Checking osu! and exploring features of static analyzers

Checking osu! and exploring features of static analyzers

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11 min read
My Current Tech Stack in 2026

My Current Tech Stack in 2026

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4 min read
Building a Horror Game in 8 Hours with Kiro AI - My Kiroween Hackathon Journey

Building a Horror Game in 8 Hours with Kiro AI - My Kiroween Hackathon Journey

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5 min read
Helldivers 2 Storage Crisis Solved

Helldivers 2 Storage Crisis Solved

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5 min read
Game Dev Digest — Issue #308 - Unity Roadmap, Tips, and more

Game Dev Digest — Issue #308 - Unity Roadmap, Tips, and more

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10 min read
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