The Soft-Shelled Arthropod Humanoids. These creatures amount to one column on pages 69 and 70 of the Gamesmaster's Guide. When I first read them I was skim reading. The second and third time I was really trying to get under the skin of the designers. These little buggers are weird: their description borders on perverse.... Continue Reading →
QUINTET – The Frozen Heart
Location Deep within an ancient ice chasm, where geothermal vents create a faint, eerie glow amidst the SUFFOCATING cold. The chasm is vast and LABYRINTHINE, its walls covered in glistening ice that reflects the dim light in an otherworldly manner. Initial Hook A series of TREMORS have been felt in a nearby geothermal oasis, threatening... Continue Reading →
What is, and what is not Quintet
What is Quintet You are a knight: part of the last elite, possibly the very last organised force of any kind in the universe. You are an agent of the Noble Union of Investigators (NUI). Your order was granted a warrant by the emperor thousands of years ago. Your order has at times been bodyguards,... Continue Reading →
QUINTET
Welcome to Quintet, a world teetering on the edge of oblivion. The universe is in its twilight, with stars blinking out and time itself unravelling. Quintet is a frozen testament to a once great cosmic empire, now buried under an ever-thickening sheet of ice. Here, the line between science and magic has long since blurred,... Continue Reading →
Hârn – Forbidden Lands – Starting kits
MerchantAbacus or counting stonesSet of scales and weights for tradeLedger or tally sticks for tracking transactionsMap of local trade routesCollection of trade goods samples (e.g., textiles, spices)Set of durable clothing suitable for travelOutdoorsmanFlint and steel for fire startingSimple cloak and hood for weather protectionBundle of dried herbs or medicinal plantsLeather pouch for foraged itemsBone or... Continue Reading →
Hârn – New Professions for Forbidden Lands – Warrior
You are a Warrior, a master of combat and physical prowess. Your life is defined by the clash of steel, the weight of armour, and the discipline of martial training. Whether you're a noble knight astride a warhorse, a grizzled mercenary selling your sword to the highest bidder, or a steadfast guard protecting the streets... Continue Reading →
Hârn – New Professions for Forbidden Lands – Masterless
You are masterless, a rare soul who walks the precarious path of true freedom in a world bound by feudal ties and guild allegiances. Unlike the serfs tethered to the land or the artisans sheltered by their guilds, you answer to no lord or master. This liberty, however, is a double-edged sword. While you relish... Continue Reading →
Hârn – New Profession for Forbidden Lands – Thaumaturge
You are a Thaumaturge, a Shek-Pvar, one of the rare and often feared practitioners of arcane arts in Hârn. Your life is devoted to the study and manipulation of præternatural forces that most can scarcely comprehend. As a member of one of the convocations - be it the fiery Peleahn, the illusive Lyahvi, or another... Continue Reading →
Hârn – New Profession for Forbidden Lands – Scholar
You are a Scholar, a seeker and keeper of knowledge in the diverse realm of Hârn. Your world is one of scrolls, tomes, and careful observation, where the pursuit of understanding drives your every action. As a scribe, you might meticulously copy ancient texts, preserving the wisdom of ages. If you're a physician, you study... Continue Reading →
Hârn – New Professions for Forbidden Lands – Priest
You are a Priest, a devoted servant of the divine. Your life is dedicated to the worship and service of your chosen deity, be it Agrik the god of war, Larani the protector, or one of the many other gods in the pantheon. As a spiritual leader, you serve as a conduit between the mortal... Continue Reading →
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