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TRSL is a C++ library that implements several (statistical) sampling schemes behind an (STL-like) iterator interface. The library may be used e.g. in particle filtering. It is distributed under the Boost SL (BSL is a free-software license).
Conges is a web based vacation management software (java inside).
...demo site is available from the demo wiki page https://sourceforge.net/p/conges/wiki/DEMO/
Documentation (en Français) : https://sourceforge.net/p/conges/wiki/DOCUMENTATION/
Documentation (in english) :
http://translate.google.fr/translate?hl=fr&sl=fr&tl=en&u=http%3A%2F%2Fsgauchet.free.fr%2Fdocs_tech.html&sandbox=1
A small tool for clothes designers in Second Life. Basically it allows you to view your texture images on an SL avatar and refresh changes while you are working in a graphics tool like Photoshop.
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.
Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
SLUHACS, Second Life Universal HUD Avatar Controller System, is a universal system for controlling your own and other peoples avatars mutually within The "Second Life" metaverse. Uses and consists of, LSL scripts and object textures
SLCMS (or Super Lite Content Management System) is meant to be exactly what the name suggests. It is a tiny CMS system for updating websites without all the complications of normal CMS systems. It is supposes to be as easy to use as writing emails
Sl-Panel is one of the most powerfull and free php5,mysqli coded distribution and licensing solution, With an easy to use GUI and easy integration methods for your projects.
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
A 3D game engine created as a result of an independent study in 3D Game Engine Design at Bucknell University, Lewisburg, PA by Michael Schoonmaker under the direction of Professor Stephen Guattery.
Project is designed to implement a frontend web-interface to the Softlayer API. Functionality will include but is not limited to existing functions and future functions.