Massive Multiplayer Online Wargame Leveraging the Internet
MMOWGLI, the Massive Multiplayer Online Wargame Leveraging the Internet, enables collaborative thinking and innovation. Players build Ideas and Action Plans together on the Web.
Play the game, change the game!
MMOWGLI is a message-based game to encourage innovative thinking and collaboration by many people, connected via the Web. It has been used to study a number of topics... starting in 2021 and beyond.
Years of funded support by Office of Naval Research (ONR) and more than a...
The BattleShip is an online game developed in Java.
The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. The one who hit all opponent’s ships first, wins the game. The ships allocation can be manually or automatic (random position) and there is also a chat implemented where one user can talk to his...
JagoClient is a Java software to play the boardgame Go over internet servers, to edit Go game records, to play against the computer (with gnugo), and to play point-to-point games.
Its the common tictactoe game, developed in java, with client/server configuration so it can be played over a network. It can be played in a 3x3 board or 4x4 board. There are more options but some of them are not implemented.
I'm only putting this here now (2012) but this was one of the projects for a University course in 2003, when I was still a student. I just thought I should put this some place safe, and so... here it is!
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NetDare is a Java network game system. The project consist in APIs, a server, a client, a PHP CMS (Content management System) and a game sdk to help the development or integration of a game wich altready exist.
Magic:The Gathering over LAN or Internet, alone or against another player (need IP of your opponent). The program is the judge : you play with the true rules. Firemox can also emulate another TBS. Written in Java, works on Mac, Windows and Linux.
ThudGame is Terry Pratchett's boardgame. ThudGame.com has exclusive license to host the game online, but anyone can use our code in any other project, without attribution: public domain code. Please help, by sharing your improvements!
jKEX is a online multiplayer game. The original idea is drawn from the Game \"KEX\" coded for the ROBOTRON KC 85. The game simulates a nuclear chain reaction. The aim is to take over other players atomic nucleusses by let exploding your own.
Hero Arena (HA) will be a turn based strategy game written as a Java Application for a Windows OS. Development will be open to developers of all ranges with hopes of improving skills and knowledge through working on a fun, laid-back project.
Connect Four is a two-player boardgame in which the objective is to be the first to get four of one's own discs in a line. This game can be played over the network. It runs on Windows, Linux and other operating systems which support the Java 5 platform.
The goal of the project is to create a Java multi-user game server that can be easily extended and used for adding a multiplayer feature to games. User authentication, chat and interfaces for adding custom capabilities will be provided out of the box.
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We are creating a java based game of world domination!<BR>
Mmmmm....world domination...<BR><BR>
This game is a turn based strategy game where users engage in combat, fortify positions and manage resources (cards, etc) much like a boardgame. Fun!
Mancala Online is a Java based Implementation of the ancient african boardgame mancala. For its Online-capability Mancala uses the Jabber Instant Messaging System and JabberBeans.
Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.