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A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
Doom MetaMod (DMM) is a Doom3 modification that acts as a node between the engine and game mod, allowing plugins to be loaded which can change normally inaccessible game behavoir or add new functionality.
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DEPOT is a project manager for jDoom addons (to be expanded for other ports). While designing an add-on, users often accumulate many different files, making it hard to manage them. DEPOT is a solution for this, providing easy ways to work with content.
Libdoomwad is a C++ platform-independent class library used to manage data structures inside data (wad) files for Doom and Doom 2. Its target audience is developers of Doom editors.
OLSR-OLOD is a part of the Open Libraries of Doom project. It provides a POSIX-based C-language library for implementing and interfacing with Optimized Link State Routing (OLSR) mesh networks, as defined in RFC 3626.