Showing 18 open source projects for "frame buffer"

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  • 1
    LibVNCServer

    LibVNCServer

    LibVNCServer/LibVNCClient are cross-platform C libraries

    LibVNCServer, a library for easy implementation of a VNC server. VNC is a set of programs using the RFB (Remote Frame Buffer) protocol. They are designed to "export" a frame buffer via net: you set up a server and can connect to it via VNC viewers. If the server supports WebSockets (which LibVNCServer does), you can also connect using an in-browser VNC viewer like noVNC. LibVNCServer/LibVNCClient are cross-platform C libraries that allow you to easily implement VNC server or client functionality in your program.
    Downloads: 0 This Week
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  • 2
    Emacs-Helm

    Emacs-Helm

    Emacs incremental completion and selection narrowing framework

    Emacs incremental completion and selection narrowing framework. Helm is an Emacs framework for incremental completions and narrowing selections. It helps to rapidly complete file names, buffer names, or any other Emacs interactions requiring selecting an item from a list of possible choices. Helm is a fork of anything.el, which was originally written by Tamas Patrovic and can be considered to be its successor. Helm cleans the legacy code that is leaner, modular, and unchained from...
    Downloads: 0 This Week
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  • 3
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 0 This Week
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  • 4
    mGSTEP

    mGSTEP

    Objective-C embedded development libraries

    Designed for use in embedded devices the mGSTEP libraries implement a subset of NeXT's OPENSTEP specification which has evolved into Apple's Cocoa Objective-C frameworks. The internal graphics rasterization supports rendering to an X11 or Linux frame-buffer based GUI.
    Downloads: 0 This Week
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  • 5
    vvv

    vvv

    Real-Time Volume Renderer

    ...Features: * Support for large volumes * Support for RAW, PVM and DICOM * Fast pre-Integration for high-quality rendering * Easy Control of Emission and Absorption * Gradient Magnitude Mode * Multiple-Transfer-Function Mode * Intuitive clip planes * 16-bit frame-buffer-object support * Easy to use Qt user interface
    Downloads: 2 This Week
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  • 6
    SRM

    SRM

    C library for the development of Linux OpenGL DRM/KMS apps

    SRM is a C library that simplifies the development of Linux DRM/KMS API applications. With SRM, you can focus on the OpenGL ES 2.0 logic of your application. For each available display, you can start a rendering thread that triggers common events like initializeGL(), paintGL(), resizeGL(), pageFlipped() and uninitializeGL(). SRM allows you to use multiple GPUs simultaneously and automatically finds the most efficient configuration. It also offers functions for creating OpenGL textures,...
    Downloads: 0 This Week
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  • 7
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    ...Composite output doesn't require external components (maybe a 5Mhz low pass filter). An unlimited number of sprites are supported. However big sprites and a large amount of them reduce the frame rate and could generate flickering. When there is enough memory (on low resolutions like 320x200), it is possible to allocate two screen buffers, so to implement double buffering. In this case primitives are always drawn on the back buffer.
    Downloads: 1 This Week
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  • 8

    n64-bitmap

    N64 bitmap system for blitting

    This is software for transforming png images for blitting on a N64 frame buffer.
    Downloads: 0 This Week
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  • 9
    datasw

    datasw

    datasw, a tool for rapid processing of HPLC-SAXS data.

    Small-angle X-ray scattering (SAXS) in solution is a common low-resolution method which can efficiently complement high-resolution information obtained by crystallography or NMR. Sample monodispersity is key to reliable SAXS data interpretation and model building. Beamline setups with inline high-performance liquid chromatography (HPLC) are particularly useful for accurate profiling of heterogeneous samples. The program DATASW performs averaging of individual data frames from HPLC-SAXS...
    Downloads: 0 This Week
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  • 10
    RaspiGFX

    RaspiGFX

    A simple 2D FrameBuffer graphics library in C/C++ for the Raspberry PI

    Based on my previous work a while ago on Solaris workstations (and the great work at http://raspberrycompote.blogspot.co.uk) I have put together a simple library to make use of the RaspberryPI's frame buffer for unaccelerated 2D graphics. The Library supports graphics primatives such as: Pixel, Line, Ellipse, Rectangle, Fill, Triangle, Polygon, CopyRect, Images, DoubleBuffering/Page Flips, XY origin, TTF Fonts (via public domain code) Using 16-bit (R5-G6-B5) colour mode (at all available screen resolutions the PI supports) it allows for a relatively fast, colourful graphics API. ...
    Downloads: 0 This Week
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  • 11

    splash4slack

    A minimal framebuffer decorator for initrd image

    ...splash4slack allow you to put a background framebuffer image and to write messages over background using pre-rasterized ttf Mono fonts (software transparency). splash4slack is made by 3 binaries: fbdec, the frame buffer decorator, run as daemon, and wait for messages coming on a named pipe; fbput control the daemon sending commands to the named pipe (you can print strings, move cursor, clear background, and send 'backspace'); ttyread read characters typed on keyboard.
    Downloads: 0 This Week
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  • 12

    CUDA Fractal

    Fractal Generator using CUDA technology.

    This project will utilize CUDA technology to render Mandelbrot fractals with arbitrary frame buffer size, arbitrary precision numbers for infinite zoom capability, and have features to stress test CUDA based nVidia Titan GPUs.
    Downloads: 3 This Week
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  • 13

    VNCe

    Light-weight RFB 3.8 (VNC) Server for Windows CE 5.0

    ...VNCe is licensed under the GNU GPL, version 2. Supports: RFB v3.3, v3.7, v3.8 Tight Security Type / Tight extension types TightVNC v1.3 File Transfer extensions 16-bit RGB565 server-side frame buffer VNC authentication (or no authentication, if desired.) 8-bit palletized color 16- or 32-bit true color RAW encoding Cursor and XCursor pseudo-encodings (allows cursor to be drawn by the client, which makes mouse movements less choppy.) Built with Visual Studio 2008 and Windows CE 5.0 SDK. Note: While submitted improvements to this server may be considered for inclusion, new developers will not be added to this project at this time. ...
    Downloads: 0 This Week
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  • 14
    This is the development site for frame buffer video drivers and video subsystem for Linux.
    Downloads: 0 This Week
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  • 15
    OpenPTC is a portable frame-buffer library for computer graphics programmers (C/C++/Java)
    Downloads: 1 This Week
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  • 16
    A collection of applications and games that use the RFB Protocol (Remote Frame Buffer, i.e. VNC) as their means for user I/O.
    Downloads: 0 This Week
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  • 17
    This is a frame buffer device driver for Intel740 based video boards.
    Downloads: 0 This Week
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  • 18
    This is a frame buffer driver for linux kernel 2.2.x and 2.4.x for 3dfx's 1st an 2nd generation of "3D only" graphic boards, namely the voodoo graphics, aka SST and the voodoo2, aka CVG. Please take a look at the CVS, as the tarballs are often outdated
    Downloads: 0 This Week
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