- Challenge A.I.
- Challenge a friend (offline)
- Choose I.A. and its level (depth)
- Create your own A.I. in LUA language. You just have to add your LUA script in ./data/ia (model on the existing files)
The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
Puzzlemon Battle Force (working title) is an element/creature-type based puzzle game that involves tile matching for creature summoning and a stats based combat system. LÖVE engine is currently required to run game. http://love2d.org/
It use SDL in Linux and HGE in Windows for graphics platform, and use Lua for action script.it's easy to make a simple game and externable for more functions.
Tick5 is a boardgame known as gomoku, omok, piskvorky or wuziqi. Tick5 has a built-in AI and also allows users to build their own AI with script language Lua. Tick5 runs cross-platform and has both GUI and textual version.
The World Domination Project is a Real Time Strategy game inspired by the boardgame Axis and Allies utilizing the Stratagus engine. It will emphasize strategy and not "see who can build the most units the fastest."
Polopoly's a porting of the classic Monopoly. Polopoly's not limited to the original rules, but also uses different maps with crossing streets etc. It's not just only an online playable game, but serves as a tutorial how to build a simple game, too.