Showing 9 open source projects for "gba"

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  • 1
    MedGui Reborn & MetroMed

    MedGui Reborn & MetroMed

    MedGui Reborn is a frontend (GUI) for Mednafen multi emulator.

    MedGui Reborn is a frontend (GUI) for Mednafen multi emulator, written in Microsoft Visual Studio Community. MetroMed is a appendix to MedGui Reborn and offer a modern "metro" style GUI for Mednafen. The programs are the evolution of MedGui and includes more features:
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    Downloads: 129 This Week
    Last Update:
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  • 2

    devkitPro

    Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp

    This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are built with MinGW.
    Downloads: 0 This Week
    Last Update:
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  • 3
    GBA Debugger for Mac OS X and GNUstep
    Downloads: 0 This Week
    Last Update:
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  • 4
    GBAconv is a set of tools aimed at GameBoy Advance developers, allowing to convert WAV sounds and PCX images into C arrays to be included in GBA programs.
    Downloads: 0 This Week
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  • 5
    GBA Map Editor written in C using GTK to interpret GBA tile/palette data to allow a graphical method of creating large maps for GBA games.
    Downloads: 2 This Week
    Last Update:
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  • 6
    The bmp2gbtile utility is intended for Gameboy Advance development. The utility will convert one or more .bmp files into a single C or C++ source representation. This source can be used in a GBA project for on-screen sprites or background tiles.
    Downloads: 0 This Week
    Last Update:
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  • 7
    (moved to http://savannah.nongnu.org/projects/demi) Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Mushroom GBALib is a simple C library for the Nintendo Game Boy Advance. It provides a thin layer over the GBA hardware to allow for maximum control and flexibility in development.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Set of development tools for the Nintendo GameBoy Advance written in Java for maximum flexibility and portability.
    Downloads: 0 This Week
    Last Update:
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