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Engine_3D

An Ada software rendering 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

Engine_3D is a pure software real-time 3D engine project grabbed from my old data.

Features:

  • 6D vision - full camera movement (similar to Quake 1)
  • Dynamically lit texture rendering
  • Animated textures
  • Animated bump mapping with wave and heat simulation
  • Transparency
  • Portal rendering
  • Collision detection

The full texture rendering is in software: no OpenGL, graphics cards or the like!

And: Engine_3D is completely programmed in Ada.

Some parts of the 3D engine, like the animated bump mapping, are
still waiting to be ported to my newer 3D project, GLOBE_3D !...

DOS and Linux versions available.

Read E3D_Info.txt for more.

Screenshots

Engine_3D Screenshot
Engine_3D Screenshot