SVGKit is a Cocoa framework for rendering SVG files natively, it's fast and powerful. SVGKit is an image library, so rather than Unit Tests we have a large set of sample SVG's that we use to check everything is working OK. All the images are included in the "Demo-iOS" app (that comes with SVGKit). If you have many images to add at once (hundreds) then there's a different technique that lets you add an entire folder at once. The preview images are "correct" versions, they show what the image SHOULD look like (with a correct SVG renderer). Open up "Demo-iOS.xcodeproj", and run it (on simulator or device). Try different SVG's. Zoom, pan, and (with the Monkey only:) hit the "Animate" button. Tap the images to see bounding boxes/hit detection (might need you to hit the Debug button first).
Features
- The "static library" is our backwards-compatible, manual install that always works
- Frameworks are the preferred way to use libraries in Xcode
- We have a build script that automatically builds ALL versions of the library at once
- You can use nearly the same API like iOS
- Cocoa framework for rendering SVG files natively
- Fast and powerful