LEARN!
The secrets of BROKEN FIRE REGIME
My own Dark and Mysterious History
with David 'Yoon-Suin' McGrogan!
The secrets of PHILOSOPHY and THOUGHT
with MAX CANTOR
(creator of Maximum Recursion Depth
coming out soon)
LEARN!
The secrets of BROKEN FIRE REGIME
My own Dark and Mysterious History
with David 'Yoon-Suin' McGrogan!
The secrets of PHILOSOPHY and THOUGHT
with MAX CANTOR
(creator of Maximum Recursion Depth
coming out soon)
Yes gather for my wisdom...
What’s in here ?
|
||||
West Wall; Map of zone core.
|
North Wall; Bad abstract painting.
|
Window; looks out on vault.
|
||
NW Corner;
Sink
Mirror
Shaving kit (if
male)
Comb
Soap
Towel
Perfume
|
NE Corner;
Desk,
Ceramic knife
letter opener
Financial report
(good)
Fire safety
reports (bad)
Wardrobe with
high status clothes
Shoes with
raised heels
|
|||
DOOR
|
SW Corner;
Bath heated by
wood-burning stove
Soft rug
Towels
|
SE Corner;
Smiling Glass
Girl
Bed
|
East wall; Ceramic fragment warrior
kneeling and presenting hilt of blade to opening gates of fire.
|
|
Hook on the door;
expensive coat,
under that;
crossbow
& quiver of
bolts.
|
Under the Bed; Go-bag with
high-status clothes, low-status clothes,
200gp, 500 in gems, mini-crossbow, handful of bolts, 3 bolts of
dispellment, passports or proofs of fealty with 3 closest civilised nations,
endothermic gem.
|
|||
South wall; Map of zone (Press the
core and opens as secret entry to office).
|
||||
|
D6
|
First Phoneme
|
Second Phoneme
|
|
1
|
Xi'
|
Nuknul
|
|
2
|
Jo'
|
Wnanale
|
|
3
|
Ki'
|
Naavul
|
|
4
|
Br'
|
Tvnuu
|
|
5
|
Oo'
|
Muknu
|
|
6
|
Zo'
|
Knkul
|
|
D100+ party HD
|
Infiltrators
|
Main Force
|
Reserves
|
Rear-guard
|
|
1-20
|
|
4 Basic
Individuals
|
|
|
|
21-30
|
2 Spiderkids
|
5 Basic
Individuals
|
|
|
|
31-40
|
|
7 Basic
Individuals
|
2 Humble Men
|
|
|
41-50
|
2
Rat-Panther-Men
|
8 Basic
Individuals
|
|
|
|
51-60
|
2 Spiderkids
|
9 Basic
Individuals
|
2 Humble Men
|
|
|
61-70
|
2 Spiderkids
& 2 Rat-Panther-Men
|
11 Basic
Individuals
|
|
|
|
71-80
|
2 Spiderkids
& 2 Rat-Panther-Men
|
12 Basic
Individuals
|
4 Humble Men
|
|
|
81-90
|
3 Spiderkids
& 3 Rat-Panther-Men
|
13 Basic
Individuals
|
4 Humble Men
|
2 Wormlings
|
|
90-99
RAIDING PARTY
|
6 Spiderkids
& 4 Rat-Panther-Men
|
20 Basic
Individuals
|
6 Humble Men
lead by Slumberman!
|
4 Wormlings
|
|
100
TOTAL WAR
|
12 Spiderkids
& 8 Rat-Panther-Men
|
50 Basic
Individuals
|
12 Humble Men
lead by Slumberman!
|
6 Wormlings. Clicker is also here, urging on the
war party, or possibly trying to make them stop. He's doing something or
other.
|
|
Tree Size
|
Height in feet
|
Climbing time
|
Pints recoverable
|
|
Small
|
100 to 130
|
½ hour
|
100 + d50
|
|
Medium
|
200+
|
1 hour
|
200 + d100
|
|
Large
|
260+
|
1 ½ hour
|
400 + d100
|
|
D20
|
|
|
1
|
Fall! - Lowest DEX member
tests climbing or falls, others can test to execute a daring rescue but if
they fail, they fall too.
|
|
2
|
Abrasions! d12 damage to
rope or d4 to hands of random PC. (Ropes have 30 hp)
|
|
3
|
Fall! - Mass dislodgement,
all test individually or fall individually. Rescues can be attempted as
above.
|
|
4
|
d4 Hook Birds attack!
|
|
5
|
Fall! – Random PC must test
climbing or fall. Rescue can be attempted.
|
|
6
|
d6 Hook Birds attack!
|
|
7
|
Tree Bees! PC’s must climb
silently to avoid enraging them. Make stealth or DEX checks.
|
|
8
|
d20 Hook Birds attack!
|
|
9
|
Fall - mass dislodgement,
all test individually or fall individually
|
|
10
|
One Hook Bird but its INT 18
and evil as fuck
|
|
11
|
Fall – random PC must test
climbing or fall. Rescue is possible.
|
|
12
|
Insert bird! Deranged humming
bird tries to insert living insect into random party members ear. They must
evade or defeat the bird to avoid this.
|
|
13
|
Stilt Sloths in the canopy!
|
|
14
|
Rat-Panther nest disturbed!
|
|
15
|
Fall! Lowest DEX member
tests climbing or falls, others can test to execute a rescue but if they
fail, they fall too.
|
|
16
|
Zonal Worm disturbed!
|
|
17
|
Disco-leg! PC with lowest
CON has stress-induced vibrating thigh muscle, group has to pause for a while.
Add extra half-hour onto total climb time.
|
|
18
|
Clickers Individuals! Moving
through the canopy, a mid-air encounter begins. If the ground crew has a
sentry watching the canopy and they pass a WIS test to spot the Individuals,
the climbers get a free round of action.
|
|
19
|
Sun through frond crystals
causes trippy visions, DM may describe what they like to one PC.
|
|
20
|
Frond Fall!
|
|
D20
|
|
|
1
|
Sap Contact!
Hand! Odds right, evens left.
|
|
2
|
Sap Contact! Face!
d100% of face covered. If over 50% PC must roll a DEX test to close their eye
fast enough to stop it getting in. 100% means testing for both eyes.
|
|
3
|
Sap Contact!
Roll again 1-3 chest, 4 chin, 5 neck, 6 mouth.
|
|
4
|
Sap Contact!
Roll again Odds right, evens left 1-2 forearm, 3-4 bicep/tricep 5-6 shoulder.
|
|
5
|
Sap Contact!
Roll again. Odds right, evens left. 1-2 thighs, 3 crotch, 4 abdomen, 5 back,
6 ass.
|
|
6
|
Sap Contact!
Feet! (harvesters rarely wear shoes) Odds right, evens left.
|
|
7
|
SapFall! You
fool! Sap dislodged in lowering. All below roll a save vs breath weapon or
suffer an attack with no attack bonus. If hit, they roll a d6 on this chart.
|
|
8
|
SapFall! You
fool! Sap dislodged in lowering. All below roll a save vs breath weapon or
suffer an attack with no attack bonus. If hit, they roll a d6 on this chart.
|
|
9
|
SapFall! You
fool! Sap dislodged in lowering. All below roll a save vs breath weapon or
suffer an attack with no attack bonus. If hit, they roll a d6 on this chart.
|
|
10
|
D4 Tree
Dreams! PC with lowest CON rolls d4 on the Tree Dreams table.
|
|
11
|
D4+D6 Tree
Dreams! The PC with lowest CON rolls d4+d6 on the Tree Dreams table. Or,
another PC may accept the d6 and roll that separately.
|
|
12
|
D6+D6 Tree
Dreams! As above.
|
|
13
|
D6+D6+D6 Tree
Dreams! As above except a third PC may accept the third d6 and roll that
separately.
|
|
14
|
Insert Bird!
|
|
15
|
Stilt Sloths
migrating en-mass across the crown!
|
|
16
|
Zonal Worm
disturbed!
|
|
17
|
Moon Moles
disturbed!
|
|
18
|
Tree Bee nest
discovered!
|
|
19
|
From the crown
you see something approaching the ground team (roll a d6 on their table) but
it’s hard to warn them in time!
|
|
20
|
Frond Fall!
|
|
D20
|
|
|
1
|
Safety
inspection! Roll Safety team.
|
|
2
|
Masked Maroons!
|
|
3
|
‘Mister
Company’!
|
|
4
|
‘Clickers
Individuals’ in the trees!
|
|
5
|
Fiddlehead
queue gang!
|
|
6
|
D4 'escaping'
workers being chased by Security team!
|
|
7
|
Another team
arrives, claiming they have been assigned this tree.
|
|
8
|
Tomb-rumour
obsessed rando, convinced they have intuited tomb location, requests
assistance, refuses to wait.
|
|
9
|
D4 workers
found ‘hiding’ in roots, beg for assistance.
|
|
10
|
Slumber Monkey
nest in roots!
|
|
11
|
Humbler Snail!
|
|
12
|
Fiddlehead
Spider!
|
|
13
|
D4 Hook Birds!
|
|
14
|
D6 Hook Birds
|
|
15
|
D20 Hook Birds
|
|
16
|
D100 Hook
Birds
|
|
17
|
Cephalophant
sighting!
|
|
18
|
Dementia wasp!
All non-pc’s flee in terror!
|
|
19
|
Rat-Panther
attack!
|
|
20
|
Frond Fall!
|