Showing 244 open source projects for "ogre"

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  • 1
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
    Downloads: 5 This Week
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  • 2
    OGRE (O-O Graphics Rendering Engine)
    for the latest release see either - https://github.com/OGRECave/ogre - https://github.com/OGRECave/ogre-next An efficient, object-oriented hardware accelerated 3D engine. It abstracts the differences between APIs and platforms and allows scene-oriented coding through an easy to use object model. Adaptable to multiple scene types (indoor, outdoor, whatever)
    Downloads: 59 This Week
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  • 3
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering.
    Downloads: 1 This Week
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  • 4
    ArUco

    ArUco

    Augmented reality library based on OpenCV

    ArUco is a minimal library for Augmented Reality applications based exclusively on OpenCV. Relies on b/w markers with codes that are detected by calling a single function. Trivial integration of your augmented reality applications with OpenGL and OGRE. See documentation at https://drive.google.com/file/d/1OiavRVYVJ-WH88sQg1LUsh8CuJZUQyrX/view?usp=sharing
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    Downloads: 229 This Week
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    GameDirector

    GameDirector

    Game/Scene Development System

    GameDirectorSB and World_EditorSB( Pre - Alpha ) Updated:- 14-03-24 [V1.29.2] terryinflanite@gmail.com ------
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    Downloads: 0 This Week
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  • 6

    Open Jumpgate

    Opengate is a Jumpgate remake

    Opengate is a remake of the game Jumpgate using OGRE, CEGUI and the asio network library.
    Downloads: 0 This Week
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  • 7
    [OFFICIAL] tinyfiledialogs C C++ v3.21.2

    [OFFICIAL] tinyfiledialogs C C++ v3.21.2

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix ASCII UTF-8 - applescript kdialog zenity shanty … ° SSH console / X forwarding / waypipe Wayland ° the dialogs can be forced into console mode ° curses dialogs via Dialog.exe/Dialog (disabled by default) C89/C23 & C++98/C++23 compliant VisualStudio MinGW GCC Clang TinyCC IntelCC OWCC BCC SunCC on Windows Mac Linux Bsd Solaris Minix Raspbian Flatpak Haiku bindings: VCPKG C# R Lua Rust Haskell Java AllegroBasic Fortran Pascal D JavaScript Kotlin click tab 'Files' for prototypes
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    Downloads: 93 This Week
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  • 8
    Vanilla-oIT

    Vanilla-oIT

    An unmodified version of the MMORPG Impressive Title by KovuLKD

    A courtesy to the KITO community and all those nice people I got to know along the way. The title says it: This is a vanilla unmodified Impressive Title server hosted by me and released by the KITO community. It's intended mostly for testing and those rare few, who want nostalgia. Impressive Title was made open source in 2011 by KovuLKD: The original creator of the game. It was later maintained by the KITO community, which is still acting as a beacon for various oIT creators and server...
    Downloads: 0 This Week
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  • 9
    KBEngine

    KBEngine

    A MMOG engine of server

    KBEngine is an open-source MMOG server engine. Clients can communicate with the server through a simple protocol. KBEngine plugins can be quickly combined with (Unity3D, OGRE, Cocos2d-x, HTML5, etc.) technology to form a complete game client. The server-side low-level framework is written in C++, and the game logic layer uses Python (supports hot-fixing). Developers do not need to repeatedly implement the underlying technologies common to some game servers, and instead can focus their efforts on the game development level, to quickly build various multiplayer games. ...
    Downloads: 0 This Week
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  • 10
    Downloads: 0 This Week
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  • 11
    Equity10
    Equity10 Version 0.3.7.6 Date 26/03/17 Ogre Models can now be Scaled Rotated and Positioned. Bug Fixes.
    Downloads: 0 This Week
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  • 12
    OgreOggSound is a wrapper around OpenAL to quickly add 2D/3D audio to applications. It supports OGG/WAV formats and is designed to integrate into OGRE applications. It has Static and multi-threaded stream support using BOOST / POCO threads.
    Downloads: 0 This Week
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  • 13
    udprog

    udprog

    The Yearbook of the Programmers of University of Debrecen

    This is an exercise workbook. It contains programming examples in C,C++ and Java in the following areas: Linux kernel, MINIX kernel, Android, C++11, Qt, Open CV, OGRE, Pthreads, Open MP and CUDA. But, this is more than a book because it includes source codes, photos and information about the students.
    Downloads: 0 This Week
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  • 14
    wop-CP is a RPG based on the OGRE engine. The project consists of members of the German game community with its main focus on RPG.The game itself will be build as a mod able engine providing a SDK with level and quest editor, scripting engine and so on.
    Downloads: 0 This Week
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  • 15
    Frapper

    Frapper

    The Filmakademie Application Framework

    Frapper features a node-based scene model with plugins for node types, a model-view-controller architecture, a panel-oriented user interface and a viewport using the Ogre 3D render engine. Frapper is developed at Filmakademie/Institute of Animation.
    Downloads: 0 This Week
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  • 16
    3dsmax toolkits for ogre3d engine, eazy to use, fully support for all sorts of entity type: skinned meshes, billboards, morph-targets, uv animation...etc.
    Downloads: 0 This Week
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  • 17
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 48 This Week
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  • 18
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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  • 19
    Space ship game

    Space ship game

    A space ship game prototype I wrote using OGRE rendering engine.

    This is a prototype for a hobbyist game project, which I used to learn how to build 3D games. It was undertaken before I enrolled in Gamercamp. Instructions: Instructions: Double click on "RunGame.bat" to play. Once the OGRE config screen has popped up, you can click 'ok' to play. If no rendering API is selected in the Rendering Subsystem drop down box then you must select "Direct3D9 Rendering Subsystem". You may also choose other graphical options such as whether or not to play in fullscreen mode, whether to use FSAA anti-aliasing and the number of supersampled pixels, etc and whether to turn VSync on or off although this currently affects the speed of the game (a fix is due to be uploaded). ...
    Downloads: 0 This Week
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  • 20

    toy-bricks

    A 3D Game Framework

    Bricks is a 3D game framework that is written in c++. It uses Ogre for graphics rendering and Havok for physics and animation. It is open source software available under GNU GPL v3.
    Downloads: 0 This Week
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  • 21
    Meshy (formely wxOgreMeshViewer) is a simple, powerful, easy to use mesh viewer for OGRE 3D mesh format. Features skeleton view, animation preview, detailed mesh information, resources.cfg loading for power users, dockable windows, and more
    Downloads: 41 This Week
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  • 22

    Comrad Lancer

    Combat simulator and space trading game

    A combat simulator and space trading game built with the OGRE 3D engine.
    Downloads: 0 This Week
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  • 23
    ToricCam

    ToricCam

    Virtual Camera representation using the Toric Space

    ToricCam is a C++ library I have developped for my research. It provides a starting point to using the Toric Space viewpoint representation [Lino & Christie, SIGGRAPH 2015]. It also implements our preliminary work published at SCA 2012. The library is released under the GNU General Public License version 3. For researchers who want to use the library for their work, please quote the papers as follows: + Efficient Composition for Virtual Camera Control. C. Lino, M. Christie. In ACM...
    Downloads: 0 This Week
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  • 24

    ogre-game-project

    my project about game technique engine

    my project about game technique engine, learn DirectX technique, and other Game technique in Game need, for example, freetype, gui etc.
    Downloads: 0 This Week
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  • 25
    Gusty's Serpents is a 3D adaptation of the classic "Snake" type of games. Control a moving snake and collect various objects on the map. The game takes place in a 2D plane, although it provides 3D graphics (powered by OGRE).
    Downloads: 0 This Week
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