Showing 20123 open source projects for "unity source code"

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  • 1
    Source Code Hunter

    Source Code Hunter

    Source code analysis of Spring, MyBatis, Redis, Netty, and more

    Source Code Hunter is an open source project by Doocs that focuses on analyzing and explaining the source code of widely used Java frameworks and libraries. It helps developers deepen their understanding of internal implementations, design patterns, and performance optimizations by walking through actual codebases such as Spring, MyBatis, Netty, Tomcat, and others.
    Downloads: 2 This Week
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  • 2
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project. There are also demos for Windows, Linux, and Mac zipped in Releases!...
    Downloads: 13 This Week
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  • 3
    glTFast for Unity

    glTFast for Unity

    Efficient glTF 3D import / export package for Unity

    glTFast enables use of glTF™ (GL Transmission Format) asset files in Unity. It focuses on speed, memory efficiency, and a small build footprint while also providing 100% glTF 2.0 specification compliance. glTFast supports the full glTF 2.0 specification and many extensions. It works with Universal, High Definition, and Built-In Render Pipelines on all platforms. Move or copy glTF files into your project's Assets folder, similar to other 3D formats. glTFast uses custom shader graphs that you...
    Downloads: 6 This Week
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  • 4
    BepInEx

    BepInEx

    Unity / XNA game patcher and plugin framework

    ...Bleeding edge builds are always the latest builds of the source code. Thus they are the opposite to stable builds: they have the newest features and bugfixes available, but usually tend to be the most buggy. Therefore you should use bleeding edge builds only if you are asked to or if you want to preview the upcoming version of BepInEx. Some games require some additional changes in order to work around specific limitations of different Unity versions.
    Downloads: 445 This Week
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  • 5
    UnityCsReference
    ...If you want to modify Unity's source code (C# and C++), contact Unity sales for a commercial source code license. The repository includes third-party code subject to third-party notices.
    Downloads: 2 This Week
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  • 6
    Parser for Rust source code

    Parser for Rust source code

    Parser for Rust source code

    Parser for Rust source code is a major Rust crate for parsing Rust source code (token streams) into a syntax tree (AST) that procedural macros can inspect or transform. The primary target is macro authors: you can parse TokenStreams into syn::File, syn::Item, syn::Expr, syn::Type, etc. It offers rich data structures, fine-grained parsing, span tracking (for error reporting), traversal and mutation APIs (visit, fold, visit_mut), printing back to tokens, and strong feature-gating so you only compile what you need. ...
    Downloads: 0 This Week
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  • 7
    Ultraleap Unity Plugin

    Ultraleap Unity Plugin

    Ultraleap SDK for Unity

    The Ultraleap Unity Plugin empowers developers to build Unity applications using Ultraleap's hand-tracking technology. It includes various assets, examples, and utilities that make it easy to design and build applications using hand tracking in XR projects. Due to the ever changing landscape of package dependencies in Unity we cannot guarantee compatibility with every plugin or variant of Unity, but aim to provide support for any LTS versions that are under continuous support from Unity. If...
    Downloads: 4 This Week
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  • 8
    Google Mobile Ads Unity Plugin

    Google Mobile Ads Unity Plugin

    }Unity Plugin for the Google Mobile Ads SDK

    The Google Mobile Ads SDK is the latest generation in Google mobile advertising featuring refined ad formats and streamlined APIs for access to mobile ad networks and advertising solutions. The SDK enables mobile app developers to maximize their monetization in native mobile apps. This repository contains the source code for the Google Mobile Ads Unity plugin. This plugin enables Unity developers to easily serve Google Mobile Ads on Android and iOS apps without having to write Java or Objective-C code. The plugin provides a C# interface for requesting ads that is used by C# scripts in your Unity project. You can help improve the Google Mobile Ads Unity plugin by opting-in to sending usage data to Google. ...
    Downloads: 4 This Week
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  • 9
    R Source

    R Source

    Read-only mirror of R source code

    The wch/r-source repository is a read-only mirror of the official R language source code, maintained to reflect the upstream Subversion (SVN) R core development tree. This mirror provides public visibility into R’s internals—everything from the interpreter, base and recommended packages, documentation, and C/Fortran code under the hood. It is updated hourly to stay in sync with the upstream SVN.
    Downloads: 1 This Week
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  • 10
    ORCID-Source

    ORCID-Source

    ORCID Open Source Project

    The official source code for ORCID (Open Researcher and Contributor ID), an open-source platform that helps researchers maintain a unique identifier for their academic work.
    Downloads: 4 This Week
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  • 11
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    ...Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn” through a combination of deep reinforcement learning and imitation learning. Using ML-Agents allows developers to create more compelling gameplay and an enhanced game experience. ...
    Downloads: 5 This Week
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  • 12
    Kilo Code

    Kilo Code

    Gives you a whole dev team of AI agents in your code editor

    Kilo Code is a leading open-source coding agent designed to help developers build, ship, and debug software faster with AI-driven workflows. It offers specialized modes such as Ask, Architect, Code, Debug, and Orchestrator to support every stage of development. With features like automatic failure recovery, hallucination-free code, and deep context awareness, Kilo ensures reliable and accurate outputs.
    Downloads: 42 This Week
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  • 13
    Code App

    Code App

    Building a full-fledged code editor for iPad

    Bringing desktop-like editing experience to iPad, available on App Store and TestFlight. Use VS Code as a design template while providing key functionalities with Monaco-editor and native code. We built it because there is nothing else on the App Store that provides all these features in one app. A robust, high-performance text editor (Monaco Editor from Visual Studio Code) First class local file system support. Embedded emulated terminal. Local backend development environment (Node and PHP)...
    Downloads: 35 This Week
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  • 14
    VIVE Input Utility for Unity

    VIVE Input Utility for Unity

    A toolkit that helps developing/prototyping VR apps

    The VIVE Input Utility (VIU) is a toolkit for developing VR experiences in Unity, especially with the VIVE/VIVE Pro but also targeting many platforms from a common code base including Oculus Rift, Rift S Go, Quest, Google Daydream, VIVE Wave SDK (e.g. VIVE Focus standalone) and additional VR platforms as supported by Unity such as Microsoft's 'Mixed Reality' VR headsets and more. Supports VIVE, VIVE Pro, VIVE Cosmos (any OpenVR compatible device), Oculus Rift & Touch, Rift S, Go, Quest, Daydream, and VIVE Focus, Focus+ (any WaveVR compatible device). ...
    Downloads: 1 This Week
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  • 15
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. Unity...
    Downloads: 0 This Week
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  • 16
    flutter_unity_widget

    flutter_unity_widget

    Embeddable unity game engine view for Flutter

    Flutter unity 3D widget for embedding unity in flutter. Now you can make awesome gamified features of your app in Unity and get it rendered in a Flutter app both in fullscreen and embeddable mode. Works great on Android, iPad OS, iOS, Web, with Windows nearing completion. There are now two unity app examples in the unity folder, one with the default scene and another based on Unity AR foundation samples. Note: Supports only Unity 2019.4.3 or later. UnityFramework does not support emulators....
    Downloads: 0 This Week
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  • 17
    Roo Code

    Roo Code

    Roo Code gives you a whole dev team of AI agents in your code editor

    ...Its model-agnostic architecture ensures flexibility as AI models and providers evolve, letting you choose or bring your own keys. Role-specific agent modes keep AI focused, reliable, and aligned with real engineering workflows. Open source, secure, and highly configurable, Roo Code fits seamlessly into both individual and team-based development environments.
    Downloads: 20 This Week
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  • 18
    code-server

    code-server

    Run VS code on a remote server

    code-server converts VS Code, the world’s most popular IDE, into a cloud IDE. This means you can essentially code on any device you choose with a consistent dev environment. With the entire dev environment running in large cloud servers, you can take advantage of faster speeds when running tests, builds, downloads and more. You also preserve battery life when you’re on the go since all intensive computation runs on your server.
    Downloads: 12 This Week
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  • 19
    XCharts

    XCharts

    A charting and data visualization library for Unity

    A charting and data visualization library for Unity. Unity data visualization chart plugin. A UGUIpowerful, easy-to-use, parameter-configurable data visualization chart plug-in. It supports ten built-in charts. A powerful, easy-to-use, configurable charting and data visualization library for Unity. Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources.
    Downloads: 5 This Week
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  • 20
    Qwen Code

    Qwen Code

    Qwen Code is a coding agent that lives in the digital world

    Qwen Code automates various development workflows, including handling pull requests and performing complex git rebases. It runs on Node.js (version 20 or higher) and can be installed globally via npm or from source. Users configure Qwen Code by setting API keys and endpoints, supporting both mainland China and international access. With Qwen Code, developers can explore codebases, refactor and optimize code, generate documentation, and automate repetitive tasks directly from the terminal.
    Downloads: 10 This Week
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  • 21
    xLUA

    xLUA

    xLua is a lua programming solution for C#

    ...Open the zip package, and you will see an Assets directory, which corresponds to the Assets directory of the Unity project. Keep this directory structure and put it in your Unity project. A complete example only requires 3 lines of code. It is recommended to bind once and reuse it. If the code is generated, calling max will not generate gc alloc.
    Downloads: 3 This Week
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  • 22
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards. Reads SNES roms and reads/writes save games from and to the SNES cartridge. ...
    Downloads: 8 This Week
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  • 23

    Cascadia Code

    A fun, new monospaced font that includes programming ligatures

    This project contains the source code for Cascadia Code, a fun yet modern monospaced font that includes programming ligatures. Cascadia was designed to enhance the look and feel of the Windows Terminal, with three variants: Cascadia Code, the standard version of the font; Cascadia Mono, which is the version without Ligatures; and Cascadia PL, the version embedded with Powerline symbols.
    Downloads: 3 This Week
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  • 24
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    Real ECS framework for c#. Enables writing encapsulated, decoupled, maintainable, highly efficient, data-oriented, cache-friendly, code without pain. Although the framework is platform agnostic (compatible with c# 7 and above and .net standard 2.0 and above), it comes with several Unity extensions. Svelto.ECS is easy to start with, but full of tricks for expert users. The hardest problem to overcome is usually to shift mentality from OOP programming to ECS programming more than using the framework itself. ...
    Downloads: 0 This Week
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  • 25
    Quint Code

    Quint Code

    Structured reasoning framework for Claude Code, Gemini, and Cursor

    Quint Code is a structured reasoning and decision-support framework aimed at making AI-assisted software engineering and decision workflows more rigorous and auditable. It implements the First Principles Framework (FPF) to guide users and AI tools through hypothesis generation, logical verification, evidence gathering, and documented decision making, reducing reliance on ad hoc or “vibe” coding. Instead of accepting the first plausible answer generated by an AI assistant, Quint Code...
    Downloads: 3 This Week
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