Open Source ActionScript Software for ChromeOS

ActionScript Software for ChromeOS

Browse free open source ActionScript Software for ChromeOS and projects below. Use the toggles on the left to filter open source ActionScript Software for ChromeOS by OS, license, language, programming language, and project status.

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  • 1
    A collection of autoconf macros, plus an autogen.sh script that can be used with them.
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    Downloads: 10,182 This Week
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  • 2
    HTML5 Editor

    HTML5 Editor

    HTML5 editor, free and open-source website builder based on Silex

    This editor is a free and open-source online tool which lets you design html pages with an interface very close to dreamweaver's or powerpoint's one. But we've put a special touch in it ;) The HTML5 editor is now available online and called Silex. Only developers will want to download Silex source code from github. **No need to download it, simply follow the link bellow**
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    Downloads: 158 This Week
    Last Update:
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  • 3
    bfxr

    bfxr

    Flash + AIR sound effects generator. Based on Sfxr.

    The bfxr project by increpare is a sound-effects generator tool originally built using Flash + AIR, based on the earlier Sfxr project. Its purpose is to enable users, especially game developers and sound designers, to quickly generate retro, 8-bit/“chiptune” style sound effects (“bleeps”, “booms”, “zaps”, etc.) without deep knowledge of audio signal processing. It offers an interactive GUI through which you can tweak many parameters (oscillators, envelopes, filters, etc.) to sculpt custom sound effects; you can preview in real time, export, and iterate. The project includes libraries, HTML templates, and both ActionScript and JavaScript code. It has been well-received (over a thousand stars), but as of 2025, it has been superseded by a newer version called bfxr2, which is a JavaScript reworking of the original.
    Downloads: 19 This Week
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  • 4
    malware-samples

    malware-samples

    A collection of malware samples and relevant dissection information

    This repo is a public collection of malware samples and related dissection/analysis information, maintained by InQuest. It gathers various kinds of malicious artifacts, executables, scripts, macros, obfuscated documents, etc., with metadata (e.g., VirusTotal reports), file carriers, and sample hashes. It’s intended for malware analysts/researchers to help study how malware works, how they are delivered, and how it evolves.
    Downloads: 16 This Week
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  • 5
    Natural Docs

    Natural Docs

    Multi-language source code documentation tool

    Natural Docs is an open-source documentation generator for multiple programming languages. You document your code in a natural syntax that reads like plain English. Natural Docs then scans your code and builds high-quality HTML documentation from it. SourceForge houses the source code and issue database for the old Perl version of Natural Docs, version 1.52. It is still available but no longer being updated. Please see NaturalDocs.org for the 2.x source code and issue database. However, you can still download the both the old and the new 2.x releases of Natural Docs here.
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    Downloads: 57 This Week
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  • 6
    NESbox

    NESbox

    Emulator of NES, SNES, Sega Mega Drive, GameBoy video consoles

    The nesbox/emulator is an open source, browser-based emulator for a collection of retro gaming systems (NES, Super Nintendo, Sega Mega Drive, GameBoy, etc.). It’s written in ActionScript/Flash, and the project includes SWF binaries so you can embed the emulator into web pages. The emulator allows users to load ROMs and play them in their browsers via the Flash plugin. It’s licensed under the MIT license, meaning it’s quite permissive in terms of reuse. While Flash is an aging technology, the project remains a practical way to access old console gaming via browser, as long as Flash is supported or available.
    Downloads: 8 This Week
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  • 7
    webcamjs

    webcamjs

    HTML5 webcam library for capturing images from browser

    WebcamJS is a lightweight JavaScript library that enables users to access and capture images from their webcam directly within the browser using HTML5 and Flash fallback. It supports taking snapshots and integrating webcam features into web applications with minimal code. Ideal for creating apps involving profile pictures, document capture, or verification tools.
    Downloads: 5 This Week
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  • 8
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading animations, sound, and visuals that exaggerate response so you feel every bounce, paddle movement, and collision. The source is under the zlib license, allowing free use and modification.
    Downloads: 4 This Week
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  • 9
    purePDF

    purePDF

    A complete actionscript PDF library

    purePDF is a complete PDF library for ActionScript designed as a port of the Java iText 1 library. It allows developers to both create and read PDF documents directly from running SWF files, enabling seamless integration of PDF functionality into Flash-based applications. The library supports a wide range of PDF features, including advanced text rendering, graphics, gradients, transparency, annotations, and interactive forms. It also provides robust support for images, fonts, metadata, barcodes, and even RTL text such as Arabic. With a modular structure and compatibility with common ActionScript libraries, purePDF delivers flexibility for building rich, document-driven applications. Its comprehensive set of tools makes it suitable for both simple and advanced PDF tasks, from generating tables to handling page transitions and multimedia features. The library is open source, with examples demonstrating its capabilities and a reference PDF showcasing all classes in use.
    Downloads: 4 This Week
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  • 10
    Apache Flex SDK

    Apache Flex SDK

    Mirror of Apache Flex SDK

    Apache Flex SDK is the open-source software development kit maintained by the Apache Software Foundation for building applications using Adobe’s Flex framework—primarily targeting Flash runtime and AIR for rich internet applications. The Apache Flex SDK defaults to using the Adobe Flash Player 11.1. The SDK can be used with Flash Player versions 10.2 and up. The Apache Flex SDK uses third-party code that will be downloaded as part of the build. In addition, you can choose to download optional third-party code if you would like to take advantage of the features offered, and you agree to the license terms.
    Downloads: 3 This Week
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  • 11
    Alternativa3D

    Alternativa3D

    Alternativa3D Flash GPU accelerated 3D engine

    Alternativa3D is a high-tech, open-source 3D engine built for ActionScript 3 and Adobe AIR, offering GPU-accelerated performance for browser-based games and applications, with a focus on high performance and resource efficiency. Alternativa3D is a high-tech and high-performance 3D engine for ActionScript 3 and Adobe AIR. It supports hardware acceleration for browser-based games and applications. Initially, the engine was designed to meet our own needs but we realized that it wouldn't be fair to limit the use of the technology to just one game. That is why we decided to make it an open source engine. Since our top priorities are high performance and resource efficiency, we recommend using it for games with high-resolution graphics.
    Downloads: 2 This Week
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  • 12
    IncrediBots
    Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
    Downloads: 10 This Week
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  • 13
    PHP Webcam Live Streaming

    PHP Webcam Live Streaming

    Web based live video streaming from webcam.

    VideoWhisper Live Streaming provides web based live video streaming (from webcam or similar sources). Live Streaming key features: + 1 to many 1 way video streaming + Live chat for viewers + User list with online participants + Channel title + HTML embed code to publish video channel + P2P group streaming support + Session timer and control with scripts + 100% web based for clients The php edition is the easiest choice to setup and run the Live Streaming application on a website. Also to integrate with any php script or content management system that does not have a ready made integration, yet. PHP Live Streaming Edition Highlights: + Create Live Video Channels + Broadcast Live Video from Browser + Share Channels Link/Embed Code + Limit Total Use Time by Channel + Simple Setup + Easy to Install + Full PHP Source Code + Easy to Integrate Requires a RTMP hosting to setup rtmp side (see installation instructions).
    Downloads: 8 This Week
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  • 14
    AS3 Signals

    AS3 Signals

    Signals is a new approach for AS3 events, inspired by C# events

    A library offering a modern event system for ActionScript 3 inspired by C# events and Qt’s signals/slots, replacing string-based events with type-safe, boilerplate-free Signals. A Signal is essentially a mini-dispatcher specific to one event, with its own array of listeners. A Signal gives an event a concrete membership in a class. Listeners subscribe to real objects, not to string-based channels. Event string constants are no longer needed. Signals are inspired by C# events and signals/slots in Qt.
    Downloads: 1 This Week
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  • 15
    AS3WebSocket

    AS3WebSocket

    ActionScript client implementation for the WebSocket Draft RFC6455

    AS3WebSocket is an ActionScript 3 client implementation of the WebSocket protocol, following the final version of RFC 6455. It’s designed to allow Flash/AIR applications to connect via WebSocket (including secure WebSocket: wss://) to servers implementing that standard, to send/receive text and binary data, handle subprotocols, and support fragmentation etc. A test app is included. The testApp directory contains a Flash Builder 4.6 Air Project that uses the AS3WebSocket library and implements two of the test subprotocols from Andy Green's libwebsockets test server, the dumb-increment-protocol, and the lws-mirror-protocol.
    Downloads: 1 This Week
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  • 16
    FileReader

    FileReader

    A FileReader polyfill for Internet Explore and Safari using Flash

    FileReader is a polyfill library combining JavaScript and Flash (SWF) to mimic the HTML5 File API in older browsers (notably Internet Explorer and Safari versions that did not support File API fully). It overlays a transparent Flash SWF over a DOM element to allow users to select files, then exposes a .files attribute etc., so that client-side file reading behaves more like modern standard. It is unmaintained now, since File API support is widespread.
    Downloads: 1 This Week
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  • 17
    Flare

    Flare

    Flare is an ActionScript library for creating visualizations

    Flare is an ActionScript library for creating data visualizations in the Flash Player. It spans from simple charts (bar, line, pie, etc.) up to complex interactive and animated visualizations. It supports data management, visual encoding, animations, and interactive behaviors so that users/developers can build expressive, dynamic visual data displays in Flash. Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques.
    Downloads: 1 This Week
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  • 18
    Flashbang

    Flashbang

    Project "Flashbang" - An open-source Flash-security helper

    Flashbang is an open-source Flash-security helper tool designed to extract and display flashVars from a SWF that is “naked” (i.e. not wrapped in a bigger application) so that security testers can begin analysis (e.g. for XSS or other vectors) without decompiling the whole SWF. It is built atop Mozilla’s Shumway project. It works in modern browsers via HTML/JS, can also be run locally, and does not upload SWFs to servers (processing stays local). It is still considered alpha quality. Clone the repo using the --recursive flag, so that all necessary submodules are cloned as well. Ideally, clone it into an Apache web-root (or any other web server). Prepare the environment for Shumway to work properly.
    Downloads: 1 This Week
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  • 19
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    Flint is an ActionScript 3 particle engine designed for creating rich particle effects in Flash and Flex applications, providing tools for animations like fire, smoke, and explosions. This first tutorial will introduce the basics of Flint through a project to create a snow effect. Our effect will be snow flakes drifting down the screen. Each snow flake will be a particle in our particle system. If you want to see the final effect, scroll to the bottom of the page. This tutorial works with version 4.0.0 of the Flint library. This example creates a 2D particle effect. For 3D particle effects the principles are the same but you use a 3D emitter and 3D behaviours. First create a new Flash file (Actionscript 3). Set the stage size to 500 pixels wide and 400 pixels high, set the frame rate to 30 fps and set the background color to black.
    Downloads: 1 This Week
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  • 20
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down. Networking / protocol logic to sync with game servers, update game state etc. (though server code is separate). Asset loading and display: integrating graphics/animations, locations, items etc. in the client view.
    Downloads: 1 This Week
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  • 21
    SWFWire

    SWFWire

    Flash Development Tools

    SWFWire is a set of open-source ActionScript 3 libraries and tools for parsing, editing, and generating SWF files. It’s designed to help developers analyze Flash content, extract embedded assets, or build SWFs programmatically. This project is especially useful for reverse engineering Flash files or building custom Flash pipelines, and includes a visual decompiler/editor.
    Downloads: 1 This Week
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  • 22
    SignalCommandMap

    SignalCommandMap

    Robotlegs extension to facilitate the use of AS3-Signals with Robotleg

    signals-extensions-CommandSignal is an ActionScript 3 extension that integrates Robotlegs and AS3-Signals frameworks to provide a cleaner, strongly typed alternative to traditional Flash Events in application architecture. Robotlegs uses events as the communication mechanism between models, services, and commands, but this project replaces that system with the more robust and object-oriented AS3-Signals. By combining the two, developers can eliminate the ambiguity and string-based event registration common in standard event-driven patterns. The library introduces the SignalCommandMap, a utility that allows developers to map Signals to Commands, enabling commands to trigger automatically when a Signal’s dispatch() method is called. This extension also creates a SignalContext, an enhanced MVCS context that manages Signals alongside the traditional Robotlegs maps.
    Downloads: 1 This Week
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  • 23
    SoundAS

    SoundAS

    A modern lightweight sound manager for AS3

    SoundAS is a modern and lightweight sound management library for ActionScript 3, built for both Flash and Adobe AIR applications. Its primary purpose is to simplify audio playback, making it easier to transition between sounds, manage sound effects separately from looping music, and handle complex sound interactions. The library provides a clean API that supports chaining, allowing concise and expressive sound control in just a few lines of code. It includes built-in support for seamless looping, volume fading, tweening, and grouping of sounds, making it highly useful for game development and multimedia projects. SoundAS also offers a modular structure, enabling developers to use individual SoundInstance objects directly without needing the full system. With a permissive license and active examples, it is designed to be straightforward, flexible, and powerful for managing audio in ActionScript projects.
    Downloads: 1 This Week
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  • 24
    Standing Wave 3

    Standing Wave 3

    Flash ActionScript3 dynamic audio library

    Standing Wave 3 is an ActionScript 3 audio library that provides high-level control over the Flash Player’s SampleDataEvent API for streaming audio output. It builds on the foundation of Standing Wave 2 but has been extensively refactored, with its core sample storage and manipulation routines rewritten using Adobe Alchemy for significant performance improvements. Originally derived from the audio engine used in the Noteflight Score Editor, the library allows developers to combine and chain together audio sources, filters, and sequences to create dynamic, real-time sound experiences. Supported audio sources include MP3s, WAV files, and algorithmic generators, while filters enable effects such as echo, equalization, and envelope shaping. The system is flexible enough to handle complex timing sequences of audio, making it suitable for advanced audio applications or interactive projects.
    Downloads: 1 This Week
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  • 25
    as3delaunay

    as3delaunay

    Delaunay triangulation and Voronoi diagram for Flash Builder 4 project

    as3delaunay is an ActionScript 3 library that provides an implementation of Delaunay triangulation and Voronoi diagram generation. It is based on the well-known work of Raymond Hill and offers developers an efficient way to create and manipulate geometric structures for use in Flash and other AS3-based environments. The library enables users to generate Voronoi diagrams from a set of input points, allowing applications such as procedural map generation, image segmentation, and spatial partitioning. By handling complex geometric relationships automatically, it simplifies the process of building interactive or data-driven visualizations. The project emphasizes performance and mathematical accuracy while maintaining readability for developers working in ActionScript. Its codebase serves as a reliable foundation for anyone implementing geometry-based algorithms or graphical systems within AS3 projects.
    Downloads: 1 This Week
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