Open Source Linux Software

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  • 1
    LIBPNG: PNG reference library
    Reference library for supporting the Portable Network Graphics (PNG) format.
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    Downloads: 85,468 This Week
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  • 2
    NSIS: Nullsoft Scriptable Install System

    NSIS: Nullsoft Scriptable Install System

    Windows installer development tool

    NSIS (Nullsoft Scriptable Install System) is a professional open source system to create Windows installers. It is designed to be as small and flexible as possible and is therefore very suitable for internet distribution. Being a user's first experience with your product, a stable and reliable installer is an important component of succesful software. With NSIS you can create such installers that are capable of doing everything that is needed to setup your software. NSIS is script-based and allows you to create the logic to handle even the most complex installation tasks. Many plug-ins and scripts are already available: you can create web installers, communicate with Windows and other software components, install or update shared components and more.
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    Downloads: 9,533 This Week
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  • 3
    TinyXML is a simple, small, minimal, C++ XML parser that can be easily integrating into other programs. It reads XML and creates C++ objects representing the XML document. The objects can be manipulated, changed, and saved again as XML. *Please Note* that TinyXML development has stopped and all development has moved to TinyXML-2. TinyXML-2 is available at https://github.com/leethomason/tinyxml2
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    Downloads: 6,018 This Week
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  • 4
    The Animated Portable Network Graphics (APNG) is an unofficial extension of the Portable Network Graphics (PNG) format. APNG patch provides APNG support to libpng. APNG support was merged! https://github.com/pnggroup/libpng/pull/706
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    Downloads: 6,441 This Week
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  • 5

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1. Currently however, there are still a few unsupported features, such as shared resources, predication, class linkage and target-independent rasterization. To get the best results out of this project, it is recommended that you use an esync-enabled Wine build to reduce CPU overhead in some games, and to disable desktop effects on your compositor, as this can cause stuttering issues when games are GPU-bound.
    Downloads: 398 This Week
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  • 6
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and Epic Games. raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to. raylib can be combined with several extra libraries for additional functionality, some of those libraries are already used internally while others are provided for user integration, most of these libraries are single-file header-only with no external dependencies.
    Downloads: 160 This Week
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  • 7
    Cube 2: Sauerbraten (game engine & FPS)
    3D game engine (more powerful redesign of the Cube engine) and FPS game
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    Downloads: 639 This Week
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  • 8

    OptiPNG

    Advanced PNG optimization program

    OptiPNG is a PNG optimizer that recompresses image files to a smaller size, without losing any information. This program also converts external formats (BMP, GIF, PNM and TIFF) to optimized PNG, and performs PNG integrity checks and corrections.
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    Downloads: 670 This Week
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  • 9

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 623 This Week
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  • 10
    SFML

    SFML

    Simple and Fast Multimedia Library

    SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network. Discover their features more in detail in the tutorials and the API documentation. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, macOS and soon Android & iOS. Pre-compiled SDKs for your favorite OS are available on the download page. SFML has official bindings for the C and .Net languages. And thanks to its active community, it is also available in many other languages such as Java, Ruby, Python, Go, and more.
    Downloads: 77 This Week
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  • 11

    QuaZIP

    A C++/Qt ZIP library

    Moved to GitHub: https://github.com/stachenov/quazip
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    Downloads: 341 This Week
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  • 12
    The Heirloom Project provides standard Unix utilities.
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    Downloads: 1,689 This Week
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  • 13
    APNG Assembler

    APNG Assembler

    Creates APNG animation from PNG/TGA image sequence.

    Creates highly optimized Animated PNG files from PNG/TGA image sequences. CLI versions available for all major OSes. GUI versions for Windows and macOS. Also, APNG Disassembler can be found at http://sourceforge.net/projects/apngdis
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    Downloads: 306 This Week
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  • 14
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ArmorPaint is stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint. Work fast with the convenience of nodes. Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes. ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on medium-power integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card. Ray-traced baking, painting effects and viewport rendering feature running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
    Downloads: 55 This Week
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  • 15
    libmng -THE reference library for reading, displaying, writing and examining Multiple-Image Network Graphics. MNG is the animation extension to the popular PNG image-format.
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    Downloads: 1,213 This Week
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  • 16
    GLFW

    GLFW

    A project that has moved to GitHub

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
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    Downloads: 202 This Week
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  • 17
    Sims3 Tools

    Sims3 Tools

    Tools using the s3pi library and other related works

    sims3tools provides a set of tools for the Sims3 modder, based around the s3pi library. It includes: a package editor (s3pe), which allows most useful resources to be edited; an Object / CAS Part cloner (s3oc) for creating a base for modifications; a sims3pack packer/unpacker (s3su), which simplifies handling the content of these files; a string table editor (s3se) for allowing string table resources to be efficiently edited; plus a number of additional utilities. Note that development on sims3tools has now finished.
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    Downloads: 742 This Week
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  • 18
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 27 This Week
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  • 19
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix ASCII UTF-8 - applescript kdialog zenity shanty … ° SSH console / X forwarding / waypipe Wayland ° the dialogs can be forced into console mode ° curses dialogs via Dialog.exe/Dialog (disabled by default) C89/C23 & C++98/C++23 compliant VisualStudio MinGW GCC Clang TinyCC IntelCC OWCC BCC SunCC on Windows Mac Linux Bsd Solaris Minix Raspbian Flatpak Haiku bindings: VCPKG C# R Lua Rust Haskell Java AllegroBasic Fortran Pascal D JavaScript Kotlin click tab 'Files' for prototypes
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    Downloads: 114 This Week
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  • 20
    mcrcon

    mcrcon

    Console based rcon client for minecraft servers.

    Mcrcon is IPv6 compliant minecraft rcon client with bukkit coloring support. It is well suited for remote administration and to be used as part of automated server maintenance scripts. - Does not trigger "IO: Broken pipe" or "IO: Connection reset" spam bug on server side. - Has workaround for server side bug (https://bugs.mojang.com/browse/MC-154617) ****************************************************************** Further development and new releases has moved to Github Github page: https://github.com/Tiiffi/mcrcon Official upstream: https://github.com/Tiiffi/mcrcon/releases https://api.github.com/repos/tiiffi/mcrcon/releases/latest ******************************************************************
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    Downloads: 138 This Week
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  • 21
    armory

    armory

    3D Engine with Blender Integration

    Armory is an open-source 3D engine focused on portability, minimal footprint and performance. The renderer is fully scriptable with deferred and forward paths supported out of the box. Armory provides a full Blender integration add-on, turning it into a complete game development tool. The result is a unified workflow from start to finish. Powered by Armory engine, ArmorPaint is a stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint. Powered by Armory engine, ArmorLab is stand-alone software designed for AI-powered texture authoring. Generate PBR materials by drag & dropping your photos. In development! Armory is an open-source 3D game engine with full Blender integration. The engine is currently available in a form of early preview.
    Downloads: 13 This Week
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  • 22
    3D game engine and multiplayer/singleplayer FPS game
    Downloads: 98 This Week
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  • 23
    PNG (Portable Network Graphics image format) and MNG (Multiple-image Network Graphics image and animation format) home sites
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    Downloads: 73 This Week
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  • 24
    XSLT syntax highlighting

    XSLT syntax highlighting

    Java based XSLT Processor extension for syntax highlighting

    Please note that project moved to GitHub: https://github.com/xmlark/xslthl This is an implementation of syntax highlighting as an extension module for XSLT processors (Xalan, Saxon), so if you have e.g. article about programming written in DocBook, code examples can be automatically syntax highlighted during the XSLT processing phase.
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    Downloads: 107 This Week
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  • 25
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    SDL_GameControllerDB is a community-maintained database of game controller mappings designed to be used with the SDL (Simple DirectMedia Layer) library’s Game Controller API for both SDL2 and SDL3. Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS, Linux, Android, and other SDL-supported systems. Developers simply include or load the database file at runtime and call SDL’s API to add mappings, which enables out-of-the-box support for controllers that would otherwise behave unpredictably. The repository encourages community contributions so new or uncommon controllers can be added as they’re discovered and tested.
    Downloads: 9 This Week
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