GRAnular Media Simulation in C++ using Molecular Dynamics. To be used in PhD work. The code will support: collision, electric dipoles (long range forces), intergranular fluid, and possibly MPI for parallel computing.
A distributed Java implementation of the VISA 3-D Secure(tm) Merchant Server Plug-in (MPI) that allows e-commerce web site to perform payment authentication operations for Internet purchases.
CPPScaLapack is a C++ class wrapper for PBLAS and ScaLAPACK with MPI. CPPScaLapack provides a user-friendly interface of high-speed parallel matrix calculation with BLAS and LAPACK techonologies for programers concerning with large-scale computing.
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Jumpi, a universal message passing interface, is a simple, extensible and protocol agnostic connectionless
communications API written in Java. Currently supports MPI, JMS, TCP, UDP, Email and HTTP for MIDP1.0 MIDlets.
GatewayMU* is the result of a combination of what several of my friends and myself desire of a MUCK/MUD/MUSH/MU* client, a fully customizable integrated development environment with MUF and MPI support by default, and many wizards.
The Arbitrarily-Decomposed MPI FFT library is a C subroutine library for the computation of the multidimensional Fast Fourier Transform (FFT) of a distributed grid using the Message-Passing Interface (MPI).
QUAFF is a C++ library for designing and running parallel code onto any MPI aware system by providing an eay to use -- yet efficient -- API based on algorithmic skeletons.
Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.